Last weekend, I had the good fortune to be at a really interesting Mirror, Mirror event. The game was, as per usual, fun and more than a little exhausting. However, the really interesting part was the huge influx of PCs. Honestly, I have never seen so many PCs enter a game at one time.* This meant that there were many, many introductions. Introductions at MM are kind of fascinating for a few reasons. We're working with some pretty unique "getting to know you factors":
1) This game is high fantasy with a little extra high fantasy, just for kicks. People come in as really bizarre and unexpected things.
2) Because of IG and OoG rules, players can't necessarily say exactly what they are. So if someone says, "This, uh, might be rude, but... what exactly are you?" A typical answer might be, "Gee, well. I wish I could say, but, in this land, I just can't seem to say." The conversation then turns into an elaborate description that talks around the missing word.
3) Because most PCs come from disparate places, most PCs don't have experience with the majority of IG species and/or have different experiences of IG species. A related conversation: Person 1: I'm an elf.; Person 2: You, sir, are not an elf.
While MM has a reputation as a combat-heavy game (and it is very combat heavy), it's also some kind of expansive, elaborate brain puzzle that never ends. And that's what makes it so great, in my opinion.
However, as I mentioned earlier, this whole situation-- coupled with a huge influx of new PCs-- makes for some fairly interesting introductions. On that note...
Pick a character, any character. Well, pick a character (PC or NPC) with an interesting introduction. How does that individual introduce itself to new people? What have been some particularly good interactions?
* The frat house at Endgame being a somewhat close second.
1) This game is high fantasy with a little extra high fantasy, just for kicks. People come in as really bizarre and unexpected things.
2) Because of IG and OoG rules, players can't necessarily say exactly what they are. So if someone says, "This, uh, might be rude, but... what exactly are you?" A typical answer might be, "Gee, well. I wish I could say, but, in this land, I just can't seem to say." The conversation then turns into an elaborate description that talks around the missing word.
3) Because most PCs come from disparate places, most PCs don't have experience with the majority of IG species and/or have different experiences of IG species. A related conversation: Person 1: I'm an elf.; Person 2: You, sir, are not an elf.
While MM has a reputation as a combat-heavy game (and it is very combat heavy), it's also some kind of expansive, elaborate brain puzzle that never ends. And that's what makes it so great, in my opinion.
However, as I mentioned earlier, this whole situation-- coupled with a huge influx of new PCs-- makes for some fairly interesting introductions. On that note...
Pick a character, any character. Well, pick a character (PC or NPC) with an interesting introduction. How does that individual introduce itself to new people? What have been some particularly good interactions?
* The frat house at Endgame being a somewhat close second.